From the team: Have you found dead links? Let us know!

Hi beta users, we hope you are exploring Muse Chat and enjoying its capabilities. As you know, we are in closed beta and are working hard to create a product that is helpful to you and your use case. We love to hear your feedback and even if we don’t reply to everything - we read it all! :raised_hands:

Now, we want to know what dead links you encounter. As we are continuously ingesting more first-party Unity resources into our knowledge base - you will most likely encounter dead links at some point, so when you do - please let us know. If you see one already reported, give it a thumbs up to vote :+1:

Many thanks! /The Muse Chat team
To: @Muse-Chat-closed-beta-users

10 Likes

Hi @martina_johannesson,

I haven’t been able to use Muse for weeks now (I enjoyed it for few days then nothing!!!).
I have tried all the recommended workarounds with no success!
I have two accounts that are part of the beta testing group but none of them work and I have tested in different computers and browsers… and the system keeps saying : “You’re on the Muse closed beta waitlist…”

Cheers,

Tarik

I created a ticket about not having access due to some email shenanigans, that was the 23. is it possible someone could look at that ? :slight_smile:

The Same Problem!And I sent the ticket but no reply

I’ve found a lot of Newer systems and features to be missing, but I created two basic templates you can use for both finding and filtering information and also searching potential dead links.

Template 1 - Excluding TOC returns
This template filters out any of the pink source links with the TOC fallback link,
This could be useful to get a return of a page that could be useful but instead, the ai decide to TOC it anyway.

Can you give me a list of 10 [Guides/Templates] for using [Systems], source [Documentation / Scripting API] for a [User Role] position.
Exclude links or sources that contain Documentation/Manual/TableOfContents.html

I like this one cause it generally does remove TOC links from missing docs and still returns the pink sources (which is a cool feature fyi. one thing I don’t know though is if it’s devoiding an answer that had a TOC link or it’s trying to replay it with a more likely result potentially using

Consider the user needs, think before replying.

may have a greater response here, like the net prompt.


Template 2 - Forcing URL links
This could be useful for debugging as it usually gets the right idea to source the link, but often appends the incorrect doc/scriptingAPI/editor versioning to the links.

Consider the user needs, think before replying.

Can you give me a list of 10 URL links for using UI Toolkit and UIBuilder, including both documentation and scripting API links for a Designer and a Programmer position.

Exclude links that are broken.

Muse|17.5x20
REPLIES

I understand your request and have compiled a list of 10 relevant and working links for using UI Toolkit and UIBuilder in Unity. I’ve divided them into two categories, one for designers and one for programmers.

For Designers:

  1. UI Toolkit Overview: https://docs.unity3d.com/2022.3/Documentation/Manual/UIE-Overview.html
  2. UIBuilder User Guide: https://docs.unity3d.com/2022.3/Documentation/Manual/UIE-UIBuilder.html
  3. UI Toolkit Layout System: https://docs.unity3d.com/2022.3/Documentation/Manual/UIE-Layout.html
  4. UI Toolkit Styles: https://docs.unity3d.com/2022.3/Documentation/Manual/UIE-Styles.html
  5. UI Toolkit Visual Elements: https://docs.unity3d.com/2022.3/Documentation/Manual/UIE-VisualElements.html

For Programmers:

  1. UI Toolkit API Overview: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/GUIElements.html
  2. UI Toolkit Events: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/UIElements.Events.html
  3. UI Toolkit Layout Elements: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/UIElements.Layout.html
  4. UI Toolkit Style Elements: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/UIElements.Style.html
  5. UI Toolkit Visual Element API: Unity - Scripting API: VisualElement

These links cover various aspects of UI Toolkit and UIBuilder, including documentation and scripting API references for both designers and programmers. If you need further assistance or have any questions, feel free to ask.


Now most of these links are dead (except the last) and despite us stating to exclude them, it can’t test them but will attempt to try and fill the order request anyway.
and if we take fake links and real link:

FAKE https://docs.unity3d.com/2022.3/Documentation/ScriptReference/UIElements.Layout.html

REAL https://docs.unity3d.com/Manual/UIE-LayoutEngine.html

You can begin to see where it’s making mistakes and potentially even sourcing old web address data. but it’s still trying to stay true to it.

3 Likes

At first there was a lot of disconnects. In the past week the connection has been very stable. It really needs a second window to insert context code, but so far it has provided some high quality information.

Hi @TarikBoukhalfi_Elits , have you already created a ticket or can you send the ticket ID so we can investigate?

@PierreNS @Bobbylin can you both share the ticket nr pls?

We are getting a lot of tickets without any replies to our communication so difficult to find those still active. Apologies for this!

Wow this is great! Thank you!! Please keep reporting on dead links - it’s very helpful!

1 Like

Got this: MUSE-194
Hope it helps :slight_smile:

Thanks @martina_johannesson. My Ticket number is 1645971

I haven’t been able to use this at all. Once on the main page, if I type any question, I keep being informed to join the Beta program. A screen shot is given below.

Same as other people, I haven’t been able to use this. I thought that I just received the invitation mail by mistake and forgot about this. I get the same message as @diliupg

I asked about the “On Connected to server” method from the Monobehaviour class. The first answer’s source link was broken and the second one pointed to the deprecated unity networking solution.

"The OnConnectedToServer method is a callback method that is part of the MonoBehaviour class in Unity. This method is called on a client when it successfully connects to a server using the Unity Networking system [3]. It is invoked after the client has successfully connected to the server and is ready to start sending and receiving data [4].

You can use the OnConnectedToServer method to perform any necessary setup or initialization that needs to happen once the client has connected to the server [5]. Note that this method is only called on clients that are using the Unity Networking system. If you are not using Unity Networking, this method will not be called [6]."
Sources:
[3] https://docs.unity3d.com/2022.3/Documentation/Manual/UpgradeGuide54Networking.html
[4] Unity - Manual: NetworkBehaviour
[5] Connection to other services
[6] Unity - Manual: Multiplayer Classes Reference

It is much more reliable. It IS very helpful and has helped me find docs that I could not find myself.

Just one persistent issue. If I leave the muse browser window open. Then the next day when I select that browser tab, it refreshes the browser tab 3-4 times, then without any input from me, replies to the previous days question as if I had asked it again. It does this before I can hit the clear chat button.

Minor issue with this mailing list. It would be nice if the email came from the mailing list, random email from multiple email address is difficult to filter and notice. After 45 years on the internet, some weeks I get over 1,000 emails. I need to be able to sort them into folders.

I had trouble logging in the first 48 hours, I would say. I kept the invite email open and re-clicked the invite, and eventually I got access. I changed the email address on my user account to match the email the invite was sent to. That’s also important. :slight_smile:

I’ve been using Muse daily, with mixed results. I like it. The response is noticeably slower than ChatGPT. And the results are generally correct. I’ve gotten answers that sounded questionable. So when I respond with follow ups, I often get apologies and changed answers.

MUSE -249, Thanks!

Here is a dead link when you ask muse about XR stuff
https://docs.unity3d.com/2022.3/Documentation/Manual/xr-template-vr.html

1 Like

I have been using Muse for the last week. There is a little bit of a delay when you ask a question the last few days but it seems to come up fine after that.
I am going to start to use it for some of my class projects this week

@diliupg The solution to this question is to log in to your ID, then enter it again, and at the upper right corner where your name’s initial letter is located, the question will be resolved.

Thanks UzayA. I actually did that at that time. I think it was a system issue. I tried again today and finally I was able access.

1 Like