I get the following error when importing a 30mb ogg file.
Errors during import of AudioClip Assets/.../bg.ogg:
FSBTool ERROR: Run out of memory.
FSBTool ERROR: Run out of memory.
FSBTool ERROR: Run out of memory.
How can I fix it? I am able to import 20mb files perfectly fine. Thank you!
Here’s what solved the “FSGTool ERROR Run out of memory” issue for me on release 2017.4. We will fool Unity into using the 64-bit version of FSBTool.
1. Go to the location of the x86 version of FSBTool, e.g. C:\...\Unity_2017.4.27f1\Editor\Data\Tools\FSBTool\x86
2. With Unity NOT RUNNING, zip up all the files in this folder for backup/restore purposes, e.g. to "x86.zip". Now delete all files in this folder EXCEPT your zip backup file.
3. Go back one directory level then go into "...FSBTool\x64". Copy all files in this folder.
4. Return to "...FSBTool\x86" and paste the copied files in there.
5. Rename the file "FSBTool64.exe" to "FSBTool.exe".
Congratulations, you can now fire up Unity3D and import much larger audio files than before.