Full Render CPU/GPU Stats

Hi all,

Is there a way to display at runtime a detailled debug screen with all render stats?
Not just fps, drawcalls & memory, but also the cost in MS of individual components?

skeletal deformation
vfx
post-process
lighting,
staticmeshes…
etc…

Cheers
Audran

You can use the profiler for that. It analyses everything per frame.