Full Screen window gets scaled after native dialog (NSOpenPanel) is shown

Hi

After upgrading Unity to 2018.3 from 2017.4, I have few cases of users on Mac OSX that gets the full screen window scaled after our app call the native NSOpenPanel. The video below shows it. Unfortunately I could not reproduce the issue on our Macs, what is even worse for us. Any suggestions?

One known case (on the video), is a Mac Mini with external Display, this issue did not happen on 2017.4

Thanks in advance. Any suggestion is welcome.

BR
Fernando

Hi!

I would need some help with it. It happens on Mojave 10.14.16 with all devices. The dialog opened on fullscreen causes Unity to loose resolution/dpi.

The used screen mode is FullScreenMode.MaximizedWindow

Thanks in advance for any advice.

BR

@JoshPeterson @Tautvydas-Zilys Any chance you could help me? At least to know if it is something you are aware or if it may be a fix on newer Unity version.

Thanks and sorry to bother you two.

Is there a bug file for this ? If so can you please provide the bug number.

1 Like

Hi Andrews, here it is: Case 1176827

Thanks a lot!