After upgrading Unity to 2018.3 from 2017.4, I have few cases of users on Mac OSX that gets the full screen window scaled after our app call the native NSOpenPanel. The video below shows it. Unfortunately I could not reproduce the issue on our Macs, what is even worse for us. Any suggestions?
One known case (on the video), is a Mac Mini with external Display, this issue did not happen on 2017.4
@JoshPeterson@Tautvydas-Zilys Any chance you could help me? At least to know if it is something you are aware or if it may be a fix on newer Unity version.