hi all!
I was wondering if anyone knew of a full length unity tutorial series for preferably a 3d rpg game that covers all rpg elements such as levels skills powers etc and possibly a overview on basic modelling?
i dont mind if its not a free tutorial.
i have tried bergzerarcade and the tutorial is very out of date and incomplete.
It’s a full tutorial. Just not a full RPG tutorial. You won’t find any RPG tutorials better or more complete than the ones at Bergzerg Arcade. The code is not all that out of date and you can download older versions of Unity to work on it. By the time you’ve finished all 285 of them, you should be able to easily update it and fill in any missing bits yourself. If you are still struggling after watching all of them watch them again.
If you are just wanting to make an RPG, try the Okashi Role Playing kit (or any of the other RPG kits sold in the asset store).
bergzerg is a good tutorial, if you pay for the models be uses and dont mind that almost every episode is trying to fix errors in the last one…i also have asked him a few times to finish the series to no avail so whats the point…
but yeah a tutorial series like bergzerg but less error filled ? and complete!
There is no such thing as a “complete” tutorial. Programming is an art, and you can’t just watch a video and turn into Van Gogh.
Instead of looking for a “complete RPG tutorial”, aim to learn abstract concepts (character movement, stat tracking, AI, etc) and put those together like puzzle pieces to make the game you have in mind.
Also, if you’re having this much difficulty learning from tutorials, I don’t recommend making an RPG, as those are among the hardest and most complex genres to make from a programming perspective. Try a simple hack-n-slash or shoot-em-up instead.
You could do it, if you had it planned out like a lesson plan reading it from a script and I guess you would have to have the whole project already done before you started the tutorial, but I think it would require too much work especially if it was free.
yeah i know that, i already have a masters degree in software engineering and software science…
what i mean by complete is it doesn’t just end halfway, when it says “this tutorial will guide you to make this game” i would expect the end result to be that game…not a bug filled incomplete mess, which bergzerg leaves you with. even if you buy his scripts.
Very good tuts with a nice calm style - the Lunar Landing series got me started with Unity. You can join cgcookie for a short period and get all the files used to experiment yourself.
I haven’t browsed everything they have but check out 3dbuzz.com a great site with lots of good videos.
Other then that you can just search online for Unity3d tutorials and a lot of them will create a game. Inifinite Skills has a couple series. Search on eBay. Also if you go to YouTube and just type in Unity3d tutorial you can find a few different series.
I think most of your time would be wasted looking for a tutorial not covering basic C# since most of them focus on the “new” people to programming. Why don’t you browse the documentation/reference manual to orient yourself with this API since you already know OOP programming?
Agreed, I don’t get why you need tutorial. You should already be familiar with C-syntax and know calculus/linear alg/physics. Should take you a few hours of goofing around in mono to get a game going.