Fullscreen mode opens with bad resolution?!!

Hello Guys * Girls,

I’m rendering the bootcamp test and finding out that when i render the unity webplayer.
I open it on Mac or PC the resolution is going WAY back when i enter fullsreenmode.

I even set it to HD resoltion but still after fullscreen it goes WAY back in resolution.

How to fix this?

The fullscreen resolution for the webplayer is set in the default screen width and height for standalones. It won’t go higher than the desktop resolution, so set the width/height to something like 9000x9000.

–Eric

Hi Eric,

Thanks for the quick solution! However i think i changed something because, when i rightclick now i dont get the Menu anymore?

Also is it really safe to set it on 9000? Or does it automatic set to the resolution of the computer in fullscreenmode? So that cant go wrong.

Last question: What does “Run in Background” mean?

I guess you used the no context menu template. Yes, it’s safe to set it at 9000; as I said it won’t go higher than the desktop resolution. The settings, including run in background, are covered in the docs (you can get to the relevant section easily by clicking the help icon).

–Eric

Eric you are tha BOMB! :wink:

Thanks a lot!