Fullscreen not stretching (only showing in a corner)

Hi, since I am new to unity it might be a user related bug, but I can’t find anything to correct this ‘‘bug’’.

When I launch a builded game in fullscreen mode, the screen only show in a corner instead of taking the fullscreen and the UI buttons are not working properly. Here is a picture of an empty new 2D project to show hot it appear:

The light-blue color is my camera.

Any idea of what I am doing wrong?

As a test, I built and ran the Space Shooter tutorial and it showed the same problem:

I’d really like to correct this problem! Thanks!

Fixes for this are incoming. Meanwhile, you can work around by setting your desktop resolution as the player resolution when running fullscreen.

Ok! Many thanks! And keep the good work! I am really happy that unity made it to linux, and it is surprisingly stable even if we are in the few first version!