Right now I’m using 4.6 build 21. I have been having an issue when I build my game in windows, and play it in fullscreen mode. If I play the game using 1280x800 resolution everything looks fine, but if I use any other resolution everything looks skewed, Including the unity logo when the game starts.
Everything looks fine when I play the game in the editor, and if I play the game in windowed mode. It only seems to be messed up in fullscreen mode. I have been noticing this problem ever since 4.6 beta. Everything seemed fine in pre 4.6. I’ve tried messing around with the Canvas Renderer/Canvas Scaler, but nothing I do seems to fix this problem.
Here is what it looks like with the skewed resolution
Here is what it should look like
Thanks alot,
Chris Johnson