Hey everyone.
This is my first open thread here on Unity forums.
Just got on Unity for around 7 months , before I was a Blender Game Engine user.
Since a month I have been working on a little fun game designed for Android devices, and maybe soon for iOS devices too.
The Game.
The game is supposed to be a fun fruit shooter , fruits coming of a spinning wheel, and having to be shoot fast as the spinning wheel keep gaining speed by time.
This is the core game idea for now, though I might adjust it later.
Other things…
During the spinning of the wheel,the player can get some special golden fruits that , by collecting them , the player can buy new ‘arches’ (the ones right above the spinning machine) .
The arches can help on some sides and not on the other sides. ( each one of them have 4 stats , wheel spin time, golden fruit drop chance,slow motion time and points gain boost ). Each arch have different stats, and the player is free to choose which one suits them best during the gameplay ( only if he buys them first ).
Bonuses
Shooting more than 3 fruits in a short time would give the player a ‘Nice’ or ‘Awesome’ bonus, and each one of them, by importance gives the player a points plus and a slow motion recharge.
SlowMotion
As mentioned the slowmotion charges by hitting bonuses, and can be activated once full giving the gameplay a slow motion effect for a duration ( depends on the stats of the equiped arch ).
Menu
The menu is quite simple at the moment, and not that attractive either. I play to enhance it later.
Well this is for now… thanks for reading!
NOTE : There are some errors here and there, all will be fixed by the end.
Video comes soon, ATM I run on a slow network.
Enjoy some screenshots ( all running on a Samsung Galaxy Note II , 30 fps capped ).




