Hi.
Am currently playing with those ones… What i want to do is attach a cart ( a body with 2 wheels ) on a gameobject, and make the cart follow the gameobject movement just like a caravan would do behind a car…
I joined a zip file containing the whole unity project so that you can have a look at it…
Hit ‘play’ and move the ‘driver’ object in the scene… you’ll see almost what i need.
I wanted tho to ask a question about this and the configurable joints settings.
When you move the ‘driver’ the cart wheels move in a chubby way. mostly like it would be made of chewing-gum…
Does anyone have a clue on how to remove this effect ? Is there a way to do it indeed ?
Thanks al lot to all who could give me some infos about this . Mebe am doing things wrong… ?
regards.
1256294–54840–$cart-test.zip (1.79 MB)