I just started messing around with Unity and I’ve been going through the tutorials to learn how to make games. I’ve recently ran into a problem where in the “Fun with Lasers” tutorial; I can’t get mainTextureOffset to work. This is the line of code I’m using for it, but the rotation isn’t happening when I run the scene. I really want to know how this feature works since it looks very cool. I’ve looked on the internet and couldn’t really find anything that helps that much. Thanks in advance - Mike
mainTextureOffset: new Vector2(0, Time.time);