Function not updating

Reading it over and over i can’t see anything wrong with the script;

function Update(){
	if(inVehicle == 1){
		inside();
	}
}

‘inVehicle’ is changed to 1 and i’ve checked in the inspector and yes ‘inVehicle; changes, and stays at 1 fine but ‘inside’ is only called once and i want it to be called every frame when ‘inVehicle’ is 1… tis’ driving me mad! thanks in advance!

just as i got the email about your comment i figured it out… there is a gameObject found by tag that is made in active and unity didn’t like it it seems, when i made the object stay active the script worked fine… the two things didn’t seem to have much relevance but the script was still looking for an in active tag… guess that was it… thanks anyway