I am used to create functions and associate it to a button. But I dont know why in this case it isn
t working. What I have:
- A Character with a Character Controller on it
- Another script with a Jump function
- The function is triggered in Fire3 and it is working
- I duplicated this function removing the condition to trigger on Fire3
public void Dash()
{
Debug.Log("Dash");
_velocity += Vector3.Scale(transform.forward, DashDistance * new Vector3((Mathf.Log(1f / (Time.deltaTime * Drag.x + 1)) / -Time.deltaTime), 0, (Mathf.Log(1f / (Time.deltaTime * Drag.z + 1)) / -Time.deltaTime)));
}
attached it to a button but it does nothing. Any clues? Thanks
update
just for testing i created the following function and it works
public void testabc()
{
Debug.Log("test");
}
Resolved. I had another function blocking it to run. Sorry and Thanks