How can i do
function OnDestroy ()
eliminate every ( any ) clone of any game object ?
it is posible ?
thanks you for help !
How can i do
function OnDestroy ()
eliminate every ( any ) clone of any game object ?
it is posible ?
thanks you for help !
thanks a lot …
just another question …
what if some game objects already have a tag ?
thanks
It’s good practice to have a manager somewhere that will keep all of these objects in a list if you plan to delete them all later. It’ll be quicker and more reliable than searching for tags, plus the obvious benefit of being able to use those tags for something else like you’ve hinted at.