FXLab gives the power of the Unity Pro RenderTexture feature to Unity (Basic) users.
This asset allows the usage of “RenderTextures” for Unity users with only the normal version of Unity.
Simply put one of the many render options to the camera which shall render first and FXLab will generate the needed data for the textures:
**Available Renderers:**Screen
Renders the view of a list of cameras into your RenderTexture, ideal for screen effects or CCTVs
Depth
Renders the depth of the scene viewed from the list of cameras into a RenderTexture, ideal for Depth of Field, Screen Space Ambient Occlusion and any other kind of effects.
Reflection
Renders the reflected view along a given plane from the list of contributing cameras into a RenderTexture. Use it to create stunning water and more.
Normals
Render the world normals generated by your scene into a texture and use these to create stunning post processing effects, like Ambient Occlusion or Raytraced Reflections.
Custom
Enhance the system by creating own renderers, the full source code of FXLab is included!
Capture Screen
Capture the current screen content right after the rendering has finished. This is combinable with post processing effects and multiple other Capture Screen components.
Post Processing
Render postprocessing effects right after your camera has finished rendering.
Every aspect of FXLab is perfectly integrated into the Unity GUI. Every aspect can be configured, for example:
**RenderTextures:**Update Interval
How often shall this RenderTexture be updated, set this value to increase the performance.
Size Mode
Set how the size of the RenderTexture should be calculated, choose between Factor which bases the size upon a given Size factor and the current Resolution or Max Size, which limits the texture size to a given value.
Priority
Which RenderTexture should be rendered first, this allows to specify effects which react to others.
Preview
Full Preview of the rendered content.
Export the RenderTextures to make them assignable to materials! When not done, it will work too, RenderTextures will be globally available in shaders so that materials will work without much extra work.
This package also includes following effects (FXLab 1.1.0):
- Water
- Glass
- Soft Particles
- Shockwaves
- Heat Haze
- Sucktion
- Motion Trails
- Generic Distortions
- Depth of Field
- Under Water
- Bloom
- Luminance (Grayscale)
- Pixelize
- Vignette
- TV Noise
- Interlace Lines
- Motion Blur
- Screen Space Antialiasing (SSAA)
- Screen Space Light Shafts
- More to come!
A full documentation is available, with setup/installation, and descriptions to some effects. Every effect has a separate sample included into this asset.
http://www.dras.biz/FXLab/Documentation/index.html
Videos:
WebPlayers:
http://www.dras.biz/FXLab/Samples/Ruins/Ruins.html
http://www.dras.biz/FXLab/Samples/DepthOfField/DepthOfField.html
http://www.dras.biz/FXLab/Samples/SoftParticles/SoftParticles.html
http://www.dras.biz/FXLab/Samples/UnderWater/UnderWater.html
http://www.dras.biz/FXLab/Samples/Bloom/Bloom.html
Big WebPlayer samples:
Icland Scene
Project Files Island Scene
Mountain Scene
Project Files Mountain Scene
AssetStore Link ($30):
Buy over Payloadz ($20):
http://www.payloadz.com/go/sip?id=2381084
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