FYI Rolls Royce Ghost 1.1

Hi there, just wanted to note that RR Ghost was updated to 1.1 a couple of days ago and now supports native iPad and retina display resolutions.

http://itunes.apple.com/de/app/rolls-royce-ghost/id357724220?mt=8

Some background story:

I was asked to port the exisiting app, which was 100% Unity to iPad.

Due to apples recent restrictions and some known Bugs in Unity (namely video orientation). i decided to rewrite it completly in XCode. And keep only the 3D configuration scene in unity.

So the obstacles were:

  • learn enough xCode and objective C
  • somehow combine unity with cocoa touch UI
  • update the media
  • support retina display (well, that one came out while i was working on it)

After a lot of headaches i finally got everything together and the benefits are now:

  • much faster loading time
  • much better quality of images, and ability to zoom in
  • just use jpg or png, donĀ“t worry about getting that in HQ somehow into unity by using images as a texture
  • no hassle with video orientation (well, the new mediaplayer framework for ipad is hassle enough)
  • can make use of all the existing UI things like web browser etc.

For you the combination of the gui with unity might be the most interesting. Well, that is a cocoa touch uiview on top of the unity screen. As far as i can tell, there is no performance impact. And very handy with handling buttons, fonts and so on.

Beautiful app, and nice work on the Cocoa integration. Thanks for sharing. :slight_smile: