Gaining control of FPS character after a camera animation

Hi,

I’ve created a camera animation for a project that scans over the map before the game starts, only when i uncheck the box for my first person character will the animation play at the beginning. How would I be able to get back in control of my FPS character after the animation finishes so that the game can begin?

thanks,
G

Hi @georgelamb I have the same issue, but with an AR camera. Let us know if you find something useful.