Hey,
I have completed developing my 2D game for android and everything was working fine in my unity editor. But when I build it for android and installed it on my android devices the following problems came into play :
In the screen shot ,it can be seen that my Gameobjects are hidden behind the background .
Only lower diagonal half of the game is visible.
2.But this issue is not for all the android devices. The game is running correctly on phones with octa core Qualcomm snapdragon processors but not with phones having quad core qualcomm snapdragon processors. Any suggestions how to fix this?
All camera rotation are at zero and i have also tried assigning z as -1.
But it also didn’t worked.
Also the game is running correctly on all the phones except for those having quad core qualcomm snapdragon processors. Only for phones having this processor background is broken. I have tried it on many devices everything is running fine. Even it is running on devices having octa core snapdragon processors. Any suggestion for this ?
You can try different build settings (disable auto graphics api, no textur/vertex compression, or whatever). Make project backup abd try other unity version (5.3.7, 5.5.1).