Game Build Errors on Windows

Hello everybody,
I’ve just built my 2D game and this showed up:

It builds the game, but when we’re trying to launch the game, it suddenly crashes. Could you help us to solve these errors.

Have a great day,
Eddef & MatrixGfx

These errors occur in the console after hitting “build & run”.

is it a Windows UAC issue?

Try running Unity with Admin privilege and try building the game?

Running as admin did not fix the issue.

Here’s the output_log.txt

Initialize engine version: 5.1.1f1 (2046fc06d4d8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 840M (ID=0x1341)
    Vendor:   NVIDIA
    VRAM:     1972 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.263 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\System.dll (this message is harmless)

It seems like Unity does not have the correct access to the folder ([Project]/Temp/StagingArea) to generate the exe file.

  1. Can you try create the exact exe file at the folder with the current user?
  2. Is the exe current running? (check via task manager)
  3. Is the folder read only?

Or can you try building the game on another directory?

Thanks for your reply, we managed to fix the issue. We had a quit button and apparently the button didn’t work as it was suppose to, instead of quitting when clicked, it quit right after launching the game.