Hello everybody,
I’ve just built my 2D game and this showed up:
It builds the game, but when we’re trying to launch the game, it suddenly crashes. Could you help us to solve these errors.
Have a great day,
Eddef & MatrixGfx
Hello everybody,
I’ve just built my 2D game and this showed up:
It builds the game, but when we’re trying to launch the game, it suddenly crashes. Could you help us to solve these errors.
Have a great day,
Eddef & MatrixGfx
These errors occur in the console after hitting “build & run”.
is it a Windows UAC issue?
Try running Unity with Admin privilege and try building the game?
Running as admin did not fix the issue.
Here’s the output_log.txt
Initialize engine version: 5.1.1f1 (2046fc06d4d8)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 840M (ID=0x1341)
Vendor: NVIDIA
VRAM: 1972 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Martynas\Desktop\Testing_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in 0.263 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Martynas\Desktop\Testing_Data\Managed\System.dll (this message is harmless)
It seems like Unity does not have the correct access to the folder ([Project]/Temp/StagingArea) to generate the exe file.
Or can you try building the game on another directory?
Thanks for your reply, we managed to fix the issue. We had a quit button and apparently the button didn’t work as it was suppose to, instead of quitting when clicked, it quit right after launching the game.