I’ve tried to implement Game Center into my game using Unity’s social API because I need it to save the user’s data for IAP’s. I have the app in Test Flight but the user is never logged in to Game Center when they start up the app. Is the social API even the right thing to use for Game Center? I have Game Center enabled in the capabilities in Xcode when I export to the App Store and my “user login” script is on a game object that persists through all scenes.
There are no errors besides “no achievements found” (I don’t have any so that is expected) and it is also saying that it successfully authenticates the user (ill attach the console screenshot). Could my problem be with the achievements? Do you have to have at least one achievement for Game Center to work?
I don’t know what that means. I was asking if it was Xcode, Unity, or a device, I guess.
And did you have any luck getting this to work since your last post?