I have a bug that I cannot for the life of me solve. Essentially, the app will close itself once the user closes an ad and sometimes during it. Here is a screen shot of the android logcat:
I understand that the app it’s performing a memory access violation, but I can’t determine exactly the cause. Is it the Applovin SDK that is failing? Or something in the game code.
Error - AppLovinSdk [AppLovinSdkSettings] Ignoring setting of verbose logging - it is configured from Android manifest already or AppLovinSdkSettings was initialized without a context.
Maybe it’s related. Not entirely sure, I’ll have to address it.
Otherwise I read you can also ‘symbolicate’ the log and see the actual functions called. Not sure how to get this Addr2Line stuff working on windows though :,D