Game crashes after publishing on Google Play Store

When I build and run on S9, there is no problem at all but when I deploy my AAB on Play Store as an update and downloading it to S9 game doesn’t even start and crashes the phone in any way possible, you have to hard reset phone to be available to use phone.

I’m deleting all things related to game before downlaod-build game to phone. How can I find the problem? Any advice is appreciated. (This doesn’t happening any other than S9)
Unity V: 2020.3.38f1

I’m facing the same problem as you.

We need a technician to solve this problem.

I will wait for Unity engine development team’s answer.