Game crashes after resolving cloud anchors and then load other level

SPECIFIC ISSUE ENCOUNTERED
This game is multiplayer ARCore.
Multiplayer has been done by Photon Engine.
The problem is when I leave the lobby and load another scene after Cloud Anchor is hosted then the game will crash if leave and load another scene before that then there will be no problem.

This is the crash log

VERSIONS USED

  • Unity: 2018.3.5f1
  • ARCore SDK for Unity: V1.4.0
  • Device manufacturer, model, and O/S: Xiaomi Poco F1, Android Pie
  • ARCore: versionName=1.8.190311076
  • Output of adb shell getprop ro.build.fingerprint: Xiaomi/beryllium/beryllium:9/PKQ1.180729.001/V10.2.3.0.PEJMIXM:user/release-keys

STEPS TO REPRODUCE THE ISSUE
1.Create Room
2.Host Cloud Anchor
3.Wait for it to resolve
4.Load another scene

Hey @WR-reddevil ,
Did you ever find a solution to this problem?

I dropped the idea and developed a new game