Hello, as the title says, I have an issue with my game that are not able to launch on android when downloaded from google play. It doesn’t event get to the unity logo splash screen but shuts down immediately. I thought it would be due a a bad build, so i updated some dependencies and built again, uploaded to play store but this build behaves exactly the same.
I then tried to plug my phone to the computer and hit the “build a run” this time, the game runs perfectly fine…
In my google play console i do not get any ANRs or crash reports. How can I find out what the problem is? And why does google play allow my app to be published when it can not even run? I was pretty sure that they ran a lot of tests on apps to see that they run and don’r do any suspicious things.