Game crashes on startup when deploying to Windows Phone after upgrading to Windows 10

Hi,

I have an issue with Unity ever since I upgraded my OS to Windows 10.
I’ve created an empty project with a falling cube on Unity 5.1.0f3 Personal.
The “game” runs perfectly in Unity.
I then build and run it for Windows Store platform with Phone 8.1 SDK.
When the game launches on the phone, it shows the unity logo, and crashes instead of showing the scene.
I can’t find any useful information anywhere, the app storage is empty when I look at it with WP Power Tools.
Anyone has any idea?

Is there any information in log files? What’s the stacktrace of the crash?