Game crashes when returning from the lock screen

Whenever the phone locks up with the game running, and I’m unlocking it, the game flashes just for a second and then crashes to home screen.

I don’t own a mac and I’m deploying to iOS using CloudBuild. Is there a way to debug on Windows what’s happening and what can be causing the crash?

Thanks!

I am not sure of a way that you would be able to debug this on windows, I am pretty sure that you may need XCode to debug this.

I am also experiencing this bug in my game, what version of unity are you using?
I am experiencing this on 5.5.0p3 and I didn’t experience this on older versions of unity.

Hi @Devil_Inside ,
Do you have a stack trace/ version of unity/ version of iOS/ type of device/ a small repro project? If you have all, some, or any of that information please file a bug and post the case number here.
Cheers,
Chris

1 Like

I submitted a bug report, case 884598

The QA Rep thinks that this bug has been fixed in 5.5.1p3+

but just in case here is the stack trace

2977513–221355–Console Output.txt (33.1 KB)

Thanks for the report, Tekuzo.
I unfortunately can’t get a stack trace, since I don’t own a mac.
I’m using Unity 5.5.0f3, the crash happens on iPhone 5C.
I’ll try updating the Unity project to the latest version and I’ll see if I’m still getting the crash.