Jinky
January 23, 2012, 11:38pm
1
Hey everyone,
My game is crashing at random during loading screens. Normally an error would be outputted to the console debug area in Xcode but this crash is not producing an error.
Is there any way I can get more information on the crash?
Thanks.
Not the way you have stated. More details please.
Is there a (gdb) error? SIGBART?
Usually XCode will spit out some sort of message even tho usually you will have no idea what it means.
My suggestion , if it does say something, to Google it. But I will be around to help if I can.
Cheers
Jinky
January 24, 2012, 2:49am
3
renman3000:
Not the way you have stated. More details please.
Is there a (gdb) error? SIGBART?
Usually XCode will spit out some sort of message even tho usually you will have no idea what it means.
My suggestion , if it does say something, to Google it. But I will be around to help if I can.
Cheers
Hey renman,
I decided to remove some textures that were loading up in that scene and it did the trick. Thanks for reply!
I had the same problem, and the same solution - too many textures loading up and the game would exit with no error message.
If you run Instruments (in the Developer’s folder) while running Xcode, you can see how much memory the game is using.
More info here: http://gigaom.com/apple/apples-instruments-for-developers/