Game crashing on iPad

Hi All,
M making a 2D game in unity. I ported the iPhone game on iPad with images (images ONLY of UI) specific to iPad. However, it is crashing on iPad because of these new UI images. If I keep the format to (GUI element) True color it crashes at the next scene load, but when i change it to 16 bits than it works fine.

And one more thing. I have one scene for all the menus and 3 scenes for each level. second and third level, when selected, works fine but when i select level 1 ( which has a small tutorial in it - thus few more GUI images to load) it crashes even before the Start/ Awake of the main script of level 1 scene is called. And as I said it works when I change the image format to 16 bit. Please suggest to this issue.

Thanks

Sounds like a memory issue, if it is, you need to compress your images and get them as small as possable.

Well please provide more data as you have supplied no data at all. You have just said a few things that are perfectly normal for any ipad app. We need in detail:

texture sizes
number of textures
how you are loading the scenes etc

Seems to me you’re not unloading anything before loading the next level or something.