Hey gang, I’ve been beating my head against this problem for a while now but still no luck so I’m hoping you can point me in the right direction.
After a lot of playing around with errors i was finally able to build to my Quest without any errors, however when I put on my headset i see a popup on screen that looks like it’s about to start loading my game and then it goes away and i’m back looking at the quest home environment.
I don’t see any errors either in Unity or on the Quest.
Where should I start looking as to why my build is just failing on load.
I don’t even see the “Made with Unity” logo.
Just instant crash into oblivion
I have a very simple scene with only about 6 materials and each texture is a maximum of 128, so I don’t think it’s a memory issue (but who knows, i could be wrong).
Any ideas you have would be greatly appreciated