Game crashing on Xbox after scene load

Hey! My issue is basically the same as the one described here. The game functions normally on both editor, pc build, and uwp builds on pc. But when I deploy to Xbox it crashes at the end of async loading one of my scenes. What’s more, I can’t get the profiler to work, and weirdly the problem doesn’t seem to go away until there’s literally nothing left in the crashing scene. If I profile in the editor, there’s a huge spike to do with loading assets around the same time as the crash, which may have something to do with it.

Has anyone had a similar experience or knows why the Xbox might crash when PC doesn’t?

I have had this similar issue but only when i build with the master config. Did you find a solution? I am loading the scene async not sure if this is the problem