[Game Design] How to make games have more replay value by creating goals?

Hello unity,

I’m new to game development, and by new I mean I know absolutely nothing!
Recently I’ve made my first mobile game using unity but I’m not sure if it fits game design standards or even if it’s fun. I was hoping this community could give me some resources on game design and maybe try out my first game and give criticisms/suggestions to help improve the game and my game development skills in general. :slight_smile:

The game is called Wriggle and is made for Android. You can find it here: https://play.google.com/store/apps/details?id=com.DopplerGames.wriggle2&hl=en

Thanks

Hi DopplerGames,

I’ll try your app out, but if you want documents on game design go check out this paper:

http://www.cs.northwestern.edu/~hunicke/MDA.pdf

It is called MDA and it is the most referenced paper in game design. All game designers at some point comes in contact with this or material based of this paper. It is truly fantastic, especially the section on 8 types of fun.

Goodluck!