I’m trying to work on a game that will hopefully appeal to both casual and more traditional gamers, and so I’ve been studying that market by looking into a game that seems to do something similar and has also been wildly popular - Stardew Valley - but I cannot figure out why people like it at all, much less why so many call it one of the best games of all time. The gameplay videos I’ve seen of it are a bit like watching “Mr. Rogers’ Neighborhood” (agonizingly slow and tedious as well as a bit saccharine), and it seems to mostly be a Drudgework Simulator with even more work than Farmville (you have to water each and every tiny plot of ground each game day for up to a month for some of the crops). It’s also a dating simulator - dating NPCs who live in the village, not real people - combined with the old Endless Dungeon concept from FRPGs (infinite levels of tunnels filled with monsters which inexplicably exist underneath this farming town that seems to take place in modern-day America). So that adds old-school hack-and-slash grind combat except you’re a modern-day farmer rather than a medieval-themed soldier.
I don’t get it. Granted, I’m almost 50 years old, which means I don’t understand most modern games or the modern gaming audience. I didn’t understand why Farmville and Candy Crush were such huge hits. I grew up on combat games back in the days when 99% of video gamers were young males. So I’m generally clueless about these things, but this one has me really baffled. Many people say they like the large assortment of things to do in the game, but I don’t see how it’s any more feature-rich than countless FRPGs. People seem to like the cheerful tone and gentle pace, which I suppose is a nice escape. But I think it would drive me nuts to try to play it for more than 15 minutes.
Anyone know the reason this game - and similar ones - are so popular?