Game does not work on Mac

The game works fine in the editor. Also works on Windows. Does not work on Mac.
It seems that it causes GUI. I tried to create an empty scene. I put a canvas and one button in the scene . When the mouse cursor is over the button game stops responding and I have to close it in activity monitor.
Does anyone have a similar problem? Thanks for any advice.

I’ve been experiencing crashes in OS X builds also (b19 and b20, where b17 was fine), though hovering over a button in the menu system doesn’t trigger the issue in my case - you can navigate through the menus and attempt to load a level. Then at some point during the level load it beachballs and has to be force-quit, adding a “Receiving unhandled NULL exception” to the player log. Editor works fine, development build works fine (no logged errors that would indicate unchecked nulls).

Possibly some similarities to your situation. Either way, you should probably send in a bug report with a project containing your canvas/button scene attached. The one I sent in includes an entire level and might be a pain for them to sift through. I suspect your scene would be a lot quicker for them to diagnose with.

I’ve been seeing similar behaviour too, though I confined it to the CLI compiler - if I make a build from the editor interface directly it seemed to work okay, which is really strange (I thought the CLI interface was just a display-less editor). I’ve submitted a bug report about this, but the more the merrier.