Hey everyone,
We recently noticed when running our game on Android devices that the game will sometimes freeze and display the following message in the debug console:
Watchdog wakeup : 1.12s has past without activity
[Many, many more similar lines]
Watchdog wakeup : 200.99s has past without activity
One time, I left the app running like this for a few minutes, and the game eventually came back to life, so the app isn’t hard crashing. Does anyone have ideas as to what this behaviour/message means? It just started happening recently, but I can’t think of any changes to the build that would have caused the issue. When it occurs, we aren’t loading a level or anything. Could it maybe be garbage collection - and if so, why would it take so long (several minutes)?
Thanks!