Hi, Anyone having the same problem? Game build with unity deploy to devices and test are working fine, but when upload to Windows Phone Store. everything has changed to the game when it’s released to store.
you can see:
Deploy direct to to Phone via App Certification Tool:
Download and install from WP Store:
An also the score function… are mess up. 180 degree mess up.
The problem is, The game’s functions. Once the Game published in to Store, and download that game from store, the function such as score system, mission, object collection…, are not working as the way they are when we tested on device before upload to store.
The problem is, The game’s functions. Once the Game published in to Store, and download that game from store, the function such as score system, mission, object collection…, are not working as the way they are when we tested on device before upload to store.
The first thing to do is double check that you have actually submitted to store the right version of you game.
The other thing is to install package on phone and try to compare, what files are actually different.
It would help if you could elaborate more on what has happenned? Do buttons are no longer clickable/responsive or what?