Game gets displayed in a tiny window

Hi everyone,

I’m having a problem that might be similar to the one in this thread from 2008.

The behavior is this: The program runs great, the user can hold down Control and get the “Display Resolution Dialog” to come up, choose a resolution, windowed or fullscreen…all good.

Then suddenly for no explicable reason, the game starts coming up in a small window. Like really small. The user can launch while holding down Control and the Display Resolution Dialog shows, but whatever they choose is now ignored—the game still displays in the same tiny window. Alt+Enter, however, still works, putting the game into full screen for that run. But it doesn’t fix the problem, the next time the game comes up in a small window again.

To solve this problem, I tell the user to delete the game preferences from the Registry. But that’s clumsy. Does anybody have any insight as to why this might be happening and how to avoid it? Or maybe the game could somehow figure out this has happened and delete the preferences for the user automatically?

Last time this happened on our test machine I copied the contents of the Registry to try and get a hint from them. Here is that text :

“Screenmanager Resolution Width_h182942802”=dword:0000013a
“Screenmanager Resolution Height_h2627697771”=dword:000000d3
“Screenmanager Is Fullscreen mode_h3981298716”=dword:00000000
“Music Volume_h2878101708”=hex(4):00,00,00,80,99,99,d9,3f
“Steering Sensitivity_h2143801821”=hex(4):00,00,00,00,00,00,e0,3f
“UnityGraphicsQuality_h1669003810”=dword:00000004
“UnitySelectMonitor_h17969598”=dword:00000000
“Invert Pitch_h123755953”=dword:00000000

[I’ll do the conversion for you, 13a by d3 is 314 by 211.]

Thanks.

Ok, it looks like this is related to VR. I’ll repost in that forum.