I am using Unity 5.2 and am about to integrate Unity Ads. I have created a project in the Ads dashboard, linked that project using the Services window and enabled Ads.
In the Advanced tab of the Services window, there are two input fields for iOS GameID and Android GameID. Both fields contain a number I didn’t enter. Are these numbers correct or do I have to change them?
In the online dashboard, these same numbers also appear. Next to them, there is a button for “Add Store ID”, and a field for Store Game Name, which is empty. I believe I have to add these IDs in order for Ads to function. But currently, I only have a non-public alpha version of the game online, so the dashboard won’t let me add anything because it can’t find the Google Play store entry (as it is non-public).
When I have released a final version and entered the store ID, will everything begin to work? Or would I have to make a new build of the game afterwards?
I assume that the GameID is an internal identifier for Unity Ads to know which game it is dealing with. Inside the dashboard, I can then “translate” the GameID to the actual Play store game, and doing so should not require me to make a new build. I just want to make sure that this is actually the case.
Thank you