Hello all.
I am well on the way with my game but have some minor questions.
SCENARIO. My character has a gun that shoots prefab bullets with assigned stats such as Damage=10, Velocity = 2500 etc, you get the idea. Now, I have added this as a script and and added this to the prefab.
QUESTION. If I would like my Char to shoot many different stat bullets like a missile prefab with different stats such as Damage=80, Velocity=1200, SplashDmg=10 etc. Eventualy some projectiles will have A LOT of stats. How would I go about doing this. Do I have to make 1 single script for each prefab item or is there a good simple SQL database or any other system to store this. Inventory systems I have seen a lot of tutorials on.
Just want to find the best way to add this. Dont want to get to far along the way in my game to find out I should have done it that way instead. Even if the game is not going to steam as my first game but I would like it done right to learn.
Thank you in advance.