Game minimizing from full screen mode when focus is taken away..

I have my game running in full screen mode with multiple monitors. I have a Windows Form application starting up when the game starts, however, when I put focus on the Windows Form part, the main Unity game minimizes, even though the Form is on another monitor.

I have checked the ‘Run in Background’ box that ensures the game will still run when focus is not on it (i.e. will still render frames etc)

Any help with this issue would be much appreciated.

Thanks

Unity was not originally designed to be used like this, but you might be able to get better results if you do a windowed mode. Perhaps you are able to change the window border style with a native plugin to remove the borders, and make the window size your monitors size to fill up the space. This should at least in theory prevent it from minimizing. Other than that, you could submit your feedback/feature request here (if you do, please provide some arguments for the desired behaviour, so there is a clear reason): http://feedback.unity3d.com/

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