When I test the game in the editor everything works perfectly. All the objects are where they need to be and move as they should. But when I built the game and clicked play. NONE of the objects where there.
[SOLVED] I had my game objects attached to my game screen ui panel to .SetActive() when needed. I moved them out of the screen and just had my game manager handle the .SetActive() for the sprites. All better now. Thank you for reading.