Game Objects Losing inheritance

Hi Boys and Girls,

My first time posting and normally I wouldn’t but I am a bit stuck. I am sorry if I’m in the incorrect forum, be gentle.

My question:

When I create a prefab (lets say “small stuff”) and drag multiple instances of it onto the scene and change the prefab settings it will apply to the current objects in the scene.

I noticed however that if I group these objects (small stuff) in the scene into a empty game object (call it “big thing”) and create a prefab of “big thing”, the small stuff will no longer inherit from their original prefab?

I have to use larger prefabs as I won’t want to move or rotate 100+ individual smaller objects for each “big thing” at run-time…

How do I work around this or am I missing something?

Regards
Krefie

Anyone care to venture?