I am in the process of creating a mixed reality game for the Meta Quest, and I am currently trying to get a sword to spawn in front of the player which they can grab with the ray interactor. However, the sword is spawning in a completely different room of my house, where I initially built the game to my headset. The sword object is not a child of any other objects and is set to position (0,0,2), so I am unsure why it is spawning relative to a different geographical location than where my headset currently is. Does anyone have ideas as to what the problem could be?
Things I have tried that have not worked:
- Adding brand new 3d objects to the hierarchy and rebuilding (same result)
- Deleting the app off my headset and building to it again
- Deleting and re-adding AR Session object