Game Objects' quality is low. How Can I improve?

Hi, I’m new at Unity.

I was learning animations through youtube, but I found out that my game Objects’ quality is lower than youtube’s.

If you see attached 2 images and compare them, you will find out the different quality between them.
Is that a setting issue or just computer performance issue…?
(I believe the models in 2 images are same because I followed the youtube video to get the model)

so I searched high and low for the reason but I couldn’t know. Please help me out.

thanks you.


I have the same problem, did you find the solution?

Light probes seem to be off, your material’s smoothness seems to be zero (so no specular highlights), and no post processing.

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And the youtube view uses HDRP (has a physically based sky), but that’s not the cause of “low quality”.

Well yes, by default HDRP looks quite a lot “higher quality” than the built in pipeline.

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The only difference I can see is that the “youtube” version has a light in front of it and yours doesn’t.

HDRP has higher quality defaults and a higher quality renderer than the built-in one. For example HDRP defaults to a medium setting TAA. It’s why if you look at the two images you can see one is aliased and one is not. Additionally there is a post processing volume with four effects in a default project all of which will impact models.

Post Processing Volume for Unity 2023.1

9594403--1359865--upload_2024-1-20_17-37-38.png

Are you using the same version of Unity? HDRP changes with every major release. If the video is made on an older version it will look different in the default scene than in a newer version due to the default settings being different.