Hey everyone!
So I’m working on a new adventure platformer called Pinstripe:

and I’m just now finishing up the beta testing, and I’ve got this crazy thing happening in the game. Game objects and textures are flickering in and out after shooting the player’s gun. This only happens on older computer models, and it’s been reported by about half of my beta testers (about 7 players).
Here’s a video of what’s going on:
It’s not really something I can just show the code for. I think it’s maybe an overarching issue for the entire build of the game that I just don’t understand.
So what do you guys think is going on? Memory leaks? I really have no clue at this point and would love some help from everyone ![]()
Thanks!
Thomas