When I run my game either in build or in the editor, it is EXTREMELY SLOW. I have:
VSync disabled
GPU Skinning disabled
Occlusion Culling set up
DX11 disabled
as many things as possible static
I haven’t been able to find any tips beyond that. When I’ve been working with Unity, it is very slow, and I have only that and my code editor open at the same time. I am on a Windows 10 PC. Any suggestions would be great!