I made a game in unity and I made the mistake of completely making the game without testing it on my phone until the end. Once I built it for my phone, the whole menu of the game works fine, but the game play is extremely glitchy. Everything on the screen starts to overlap itself as if it’s spawning multiple of whatever it is and when the player runs out of lives, it plays the game over sound but does nothing else that I have in the game over function. It also will occasionally crash completely. I’ve built the game on my PC and it runs as intended. I’m testing this on a Samsung Galaxy S7 edge.
I’ve tried to find something online for the reason for this, but found nothing. Just wondering if anyone else had any insight?