Game Size Optimization for Web Player

When working with one of the example files I noticed that the final unity3d file was about 1.5 mb, after doing some playing around and importing the basic assets package for skybox effect then exporting the game again, i can see the size now jumped up to 15 mb.

Does unity include all the Project files even if they are not used, is there a smart way to optimize and export my final project to avoid extra weight?

tnx
alan

No, only the ones that are used (the exception being the Resources folder, if you have one). Look in the log file to see what’s being included in your build.

–Eric

look in the log file! why didn’t i think of that :slight_smile:

Thank you for the tip!!!