When working with one of the example files I noticed that the final unity3d file was about 1.5 mb, after doing some playing around and importing the basic assets package for skybox effect then exporting the game again, i can see the size now jumped up to 15 mb.
Does unity include all the Project files even if they are not used, is there a smart way to optimize and export my final project to avoid extra weight?
tnx
alan