Game starts paused! - ("Error on Pause" is turned off)

There are no compile errors or warnings. My game just starts paused. I can look around but everything is freezed. I even tried to call Time.timeScale = 1; from various start functions.
“Error on Pause” is turned off.

Restarting Unity has no effect.

The StackOverflow User “Mars” was able to help me:

Check your Time Manager. Sometimes it
gets randomly corrupted and the scale
drops to Zero. Time Manager (menu:
Edit > Project Settings > Time)

Woooow, seriously you’re a god!
Thanks, thanks and so many thanks! I didn’t what was happening, you saved my day, thanks!