Game UI design suggestion

Hi,

I’m new to Unity Game Development. I want to know what is the best practice for creating game UI design for displaying Player score, badges, statistic result? Is it using GUI elements or 3D texture?

for example this:

alt text
alt text

I hope you guys can give me some development tips too~ I will really appreciate it! Thanks!

Best regards,

Jason

You can find a ton of stuff about this, Googling! In fact, GUI creation is an interesting topic, 'cause it’s difficult to figuring out “official” guidelines for that.

I recommend you two links:

For sure, Google can tell you even more!

I’ve tried several GUI libraries but not really feel content with them.

You might want to check out Prime31’s UIToolkit here : GitHub - oddgames/UIToolkit: Single draw call UI solution for Unity with multi resolution support and more.