Game unresponsive after updating to 2020.2.0b4

Upgrading project to Unity 2020.2.0b4 has basically made it unresponsive, in the editor player as well as in builds.

Here are some errors that show up in the console (dozens of each):
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11)

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I have upgraded from 2020.2.0b2 to 2020.2.0b4 and I get at least the same warnings.
For me it happens every time I enable/disable a UI element (which gathers some data from a ECS system OnEnable, dunno if this could be related). It was no problem in the old beta.

Cheers

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Experiencing the same issue here too :frowning:
“Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak”

Just upgraded to 2020.2.0b4 and i’m having the same issue. The warning goes away once i disable UI components

Have same issue. The new input system is not processing input.

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Same here. After the upgrade to 2020.2.0b4 all UI elements are not reacting anymore (like button clicks). I hope this can be fixed soon.

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Hello, Unity?

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This is listed in the known issues section of 2020.2.0b4, so they are aware of it:

  • uGUI: uGUI causes Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (1275239)
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This should be fixed in b5.

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